Hide In Shadows

World of Warcraft is Boring

Monday, February 21, 2005
I have been planning to write about World of Warcraft for weeks, but I have somehow found all kinds of excuses to do something else, like watering the plants, taking out the garbage, or sorting through my DVD collection.

The game totally bores me, and I even get bored thinking about why.

It may not even be World of Warcrafts fault - I think it is just the very concept I am tired of. It's Everquest again. Better, but still Everquest. Except for their mailbox system, there is little we haven't already seen in previous MMOGs.

The PvP is pointless, since there is no PvP content. You can kill a guy, but nothing happens. To illustrate: I was grinding monsters one day, and got attacked by another player. I killed him. He is back 40 seconds later. I kill him. He is back 40 seconds later. I killed this guy 13 times (!) in a row, before I realized how utterly pointless it was, and logged off. I got nothing for killing him, and he lost nothing for dying. It's like reversed griefing.

Hint: Penalty and reward, Blizzard.

The biggest problem with World of Warcraft however, is that it sold so many copies, encouraging other companies to make more games like it.

John Smedley, President of Sony Online Entertainment thinks it is a spectacular game...
Comments:
I think the use of a $ instead of s would describe why he thought it was $pectacular... SOE knows nothing about making a good game, but everything about taking money from people that think they are getting a good game. It's sad.

The other games spend so much time mimicing Everquest that we get nothing but clones. "Attack of the EQ clones" coming to a theatre near you.
 
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